Year2023
Duration3 Months
Project Type: Unreal Engine, Virtual Reality, World Building | Graduate Project
Project Overview
Creating a portal game like experience in Unreal Engine 5.4. 
In this project, I learned how to import animation and characters, multiplayer and dual-multiple screens, teleportation, hand grab and building a 3D world from scratch.  
Introduction
An immersive VR experience designed to create a portal experience while learning the Unreal Engine 5 and integration with Meta Quest 3.
Basic Interaction Design: Actions and Interactions
To create basic interactions such as grabbing, throwing, teleporting, and moving.
Grab objects
Grab objects
Throw objects
Throw objects
Teleportation
Teleportation
Move with controllers
Move with controllers
Crafting a World
World building
Designing a Virtual Reality World
Creating a 3D virtual world, 
Virtual Humans and Real Humans
To create virtual or meta humans and animate them in a way that they convey some kind of story or narration and an addition to the overall experience. 
Mixed Reality Portals
To create portals with pass through, to move between worlds. As for the class project, we were briefed to create an experience that mixes both the virtual reality and real world in a creative approach. 
Learning Outcomes
In this project, I learned how to import animation and characters, multiplayer and dual-multiple screens, teleportation, hand grab and building a 3D world from scratch.  ​​​​​​​
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